• Move effect now called AddMotion with Position Scale and Rotation parameters able to be animated. • Pop removed due to redundancy; AddMotion able to animated between two non-zero values. • Backface options for when something is spun beyond 90º on X or Y axises. • Bump moves which go from A to B and return to A; in one instance of the effect. • AddMotion.Text has Type On sliders (v1.1) • AddMotion.Text has a new quick Block for color backing text. Block can be used as a masking area to easily hide or reveal text. • Corrected 2 easing combination issues.
Known Issues:
• AddMotion.Text Emojis only work in 2D Title mode and get super crappy when scaled. [use basic title and effect version of AddMotion.] • AddMotion.Text switching from 3D to 2D Text modes while playhead is over clip results in crash. [move playhead off clip before switching modes.] • AddMotion.Text Visible/Invisible Block Locking to [A] not [B] on Bump moves
Advanced Tips:
• On Scale or Pop-in like animations, instead of 0% for the smaller value use something like 1% to remain visible. At 0%, the initial frame will be blank. • Compounding a clip after AddMotion effect has been applied allows you to control the speed of the animation using FCPX Speed Ramping. • Combine ColorTrails with colorize turned off with Motion Blur High to get exaggerated blurs on moves.